Date: 2006-09-27 05:33 am (UTC)
From: [identity profile] stephen-dedman.livejournal.com
There is an apocryphal story of a Supers session at Murdoch (I think) where one day the GM turned up with the Aftermath rules along with the usual Champions stuff. The player spent the entire session ABSOLUTELY convinced that one false step and thw world was gonna end.

I used to do this to my players - leaving Aftermath! or books on NBC warfare on the kitchen table with my GM stuff when we were playing V&V or Daredevils. Sometimes, of course, they did end up facing WMDs... and there was GURPS Time Travel group that managed to teach hive rats to use fire, and burnt down Havana, then proceeded to nuke Mexico City...

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